• Validator to force in point to be less or equal to out point. Will trigger a PointValidationFailedEvent event if validation fails.

    Parameters

    • points: {
          in?: Point;
          out?: Point;
      }

      The points that are attempted to be added.

    • emitEvent: (<T>(event) => void)

      Callback to trigger custom event.

        • <T>(event): void
        • Type Parameters

          • T extends PlayerEvent

          Parameters

          • event: T

          Returns void

    Returns boolean