Readonly
nameProperty that states whether this plugin considers itself ready for continued playback based on internal logic.
Triggers internal event of type PlayerInternalEventType.LoadedChanged
if property value was changed.
Property that states whether this plugin considers itself muted based on internal logic.
Triggers internal event of type PlayerInternalEventType.MutedChanged
if property value was changed.
Property describing the plugin name and version.
Base class for all plugins containing shared logic to avoid code duplication. Should handle plugin registration with the Player etc.