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Events that origins from the hls.js implementation. See Hls.Events.* for more details. Primarily used for keeping track of the player state internally.

Hierarchy

  • HlsEvent

Implements

  • PlayerEvent

Index

Constructors

Properties

Constructors

constructor

  • new HlsEvent(type: string, data: MediaAttachedData): HlsEvent
  • Parameters

    • type: string
    • data: MediaAttachedData

    Returns HlsEvent

Properties

data

data: MediaAttachedData

type

type: string